I originally planned to use a particle emitter to have the main the guy 'Draw' the hula hoop. After a few tests within maya and nuke i could not get the look I wanted largely down to the particles not holding a shape. I thenmoved on to designing the hula hoop as an actual object. However, I didn't want the hoop to be a solid colour, so designed a rig with glowing balls inside the hoop that move in the oppsite direction, changing the viewers perspective of the speed of the hoop. As the edited sequence includes a swap of hoops I've designed it in two different colours do show a differential between them. I am rendering out using motion blur within maya mental ray renderer.
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